Bee Dragon (3.5e Monster)/Sample Dragons
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Bee Dragon (Young) | Bee Dragon (Adult) | Bee Dragon (Very Old) | |
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Size/Type: | Medium Dragon | Large Dragon | Huge Dragon |
Hit Dice: | 9d12+18 (76 hp) | 18d12+72 (189 hp) | 27d12+162 (337 hp) |
Initiative: | +0 | +0 | +0 |
Speed: | 60 ft, fly 200 ft (good) | 60 ft, fly 200 ft (good) | 60 ft, fly 200 ft (good) |
Armor Class: | 18 (+8 natural), touch 10, flat-footed 18 | 26 (+17 natural, -1 size), touch 9, flat-footed 26 | 34 (+26 natural, -2 size), touch 8, flat-footed 34 |
Base Attack/Grapple: | +9/+11 | +18/+28 | +27/+45 |
Attack: | Bite +11 melee (1d8+2, 20/x2) or Claw +11 melee (1d6+2, 20/x2) or Poison Sting +11 melee (1d8+2 plus poison, 20/x2) | Bite +23 melee (2d6+6, 20/x2) or Claw +23 melee (1d8+6, 20/x2) or Poison Sting +23 melee (2d6+6 plus poison, 20/x2) or Tail Slap +23 melee (1d8+9, 20/x2) | Bite +36 melee (3d6+12, 20/x2) or Claw +36 melee (2d6+12, 20/x2) or Poison Sting +36 melee (3d6+10 plus poison, 20/x2) or Tail Slap +35 melee (2d6+17, 20/x2) |
Full Attack: | Bite +11 melee (1d8+2, 20/x2) and Two Claws +6 melee (1d6+1, 20/x2) and Poison Sting +6 melee (1d8+1 plus poison, 20/x2) | Bite +23 melee (2d6+6, 20/x2) and Two Claws +21 melee (1d8+3, 20/x2) and Poison Sting +21 melee (2d6+3 plus poison, 20/x2) and Tail Slap +21 melee (1d8+9, 20/x2) | Bite +36 melee (3d6+12, 20/x2) and Two Claws +34 melee (2d6+7, 20/x2) and Poison Sting +34 melee (3d6+7 plus poison, 20/x2) and Tail Slap +34 melee (2d6+17, 20/x2) |
Space/Reach: | 5 ft/5 ft | 10 ft/5 ft (10 ft with bite) | 15 ft/10 ft (15 ft with bite) |
Special Attacks: | Breath Weapon (3d6, DC 16), Control Bees, Poison (DC 16), SLAs | Breath Weapon (6d6, DC 25), Control Bees, Poison (DC 23), SLAs, Spells | Breath Weapon (9d6, DC 31), Control Bees, Crush (2d8+17), Poison (DC 29), SLAs, Spells |
Special Qualities: | Blindsense 60 ft, Create Honey, Immunity to Paralysis/Poison/Sleep, Keen Senses, Scent, Supernatural Venom | Blindsense 60 ft, Create Honey, Deafening Hum, DR 5/magic, Frightful Presence (180 ft, DC 20), Immunity to Paralysis/Poison/Sleep, Keen Senses, Scent, SR 18, Supernatural Venom | Blindsense 60 ft, Create Honey, Deafening Hum, DR 15/magic, Frightful Presence (270 ft, DC 25), Hivemind 100 ft, Immunity to Paralysis/Poison/Sleep/Swarms, Keen Senses, Scent, SR 23, Supernatural Venom |
Saves: | Fort +8, Ref +6, Will +8 | Fort +15, Ref +11, Will +16 | Fort +21, Ref +15, Will +23 |
Abilities: | Str 15, Dex 10, Con 15, Int 6, Wis 15, Cha 6 | Str 23, Dex 10, Con 19, Int 10, Wis 21, Cha 12 | Str 31, Dex 10, Con 23, Int 14, Wis 27, Cha 14 |
Skills: | Handle Animal +10, Intimidate +10, Spot +14, Survival +14 | Concentration +25, Handle Animal +22, Intimidate +27, Spot +26, Survival +26, Use Magic Device +22 | Concentration +36, Escape Artist +30, Handle Animal +32, Intimidate +40, Knowledge Geography +32, Spot +38, Survival +38, Use Magic Device +32 |
Feats: | Power Attack, Flyby Attack, Blind-Fight, Cleave | Power Attack, Flyby Attack, Blind-Fight, Cleave, Track, Multiattack, Ability Focus (breath weapon) | Power Attack, Flyby Attack, Blind-Fight, Cleave, Track, Multiattack, Ability Focus (breath weapon), Dire Charge-CE, Epic Prowess-CE, Combat Expertise |
Environment: | Temperate Plains | Temperate Plains | Temperate Plains |
Organization: | Solitary | Solitary | Solitary |
Challenge Rating: | 6 | 13 | 21 |
Treasure: | Triple Standard | Triple Standard | Triple Standard |
Alignment: | Usually True Neutral | Usually True Neutral | Usually True Neutral |
Advancement: | By character class or by age category | By character class or by age category | By character class or by age category |
Level Adjustment: | +5 | - | - |
Thank god there aren't bee dragon swarms- OHGODISPOKETOOSOONWHYGODWHY!?!?!!
Combat[edit]
Spells (Adult): Adult bee dragons can cast arcane spells as 1st-level sorcerers. The spells per day and save DCs are Wisdom-based.
Typical Sorcerer Spells Known (5/5; save DC 15 + spell level)
0—detect magic, mage hand, prestidigitation, read magic; 1st-mage armor, silent image.
Spells (Very Old): Very old bee dragons can cast arcane spells as 7th-level sorcerers. The spells per day and save DCs are Wisdom-based.
Typical Sorcerer Spells Known (6/8/8/6; save DC 18 + spell level)
0—arcane mark, dancing lights, detect magic, mage hand, mending, prestidigitation, read magic; 1st-alarm, mage armor, nerveskitterSpC, ray of enfeeblement, true strike; 2nd-locate object, mirror image, resist energy; 3rd-major image, ray of exhaustion.