Chainsaw Fiend (3.5e Feat)
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Chainsaw Fiend [Fiend, Monstrous]
Benefit: Gain chainsaw-themed abilities based on your HD total.
- 1 HD: You gain the ability to replicate once per encounter as a standard action (or once every ten minutes) an ability similar to the chainsaw arms power as a psi-like ability, using your HDs as manifester level. You may dismiss this ability as a free action. Having chainsaws for arms is pretty terrifying. You can make an Intimidate check to all creatures in 30 feet (9 meters) who can see you rev your chainsaw arms as a move action. You gain your enhancement bonus as bonus on this Intimidate check and the chainsaws ignore additional hardness and damage reduction based on their enhancement bonus instead of their size.
- 4 HD: You gain the Two-Weapon Fighting feat for free but it applies only to your chainsaw arms and you treat the chainsaws as light weapons for this purpose. Your chainsaws also benefit from the bleed option of a chainsaw weapon. The chainsaws count as magical for the purpose of damage reduction. You gain a climb speed equal to your base land speed, but only if you manifest your power. You may activate your power as move action instead of a standard action. You may switch between having arms and having chainsaws as a move action for the duration.
- 8 HD: Your chainsaws count as adamantine, cold iron and silver for bypassing damage reduction and hardness and bypass DR/alignment of outsiders and aberrations. You may attack with the chainsaw horn with the same action you use to attack with the chainsaw arms, using the same rules of two-weapon fighting, including considering the horn as a light weapon. When using the standard action bleed attack option you may attack with both your arm-chainsaws, as if two-weapon fighting, and deal damage twice. You may activate this power as a swift action.
- 12 HD: You gain an additional chainsaw, which sprouts from your forehead, and that you may use to attack. You gain the Improved Two-Weapon Fighting feat for free but it applies only to your chainsaws. When using the full-round action bleed attack to use all three your chainsaws, as if two-weapon fighting, you double the total damage of the chainsaws that hit successfully and you deal 1d6 of bleed damage per hit that connect (up to 3d6 so).
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Facts about "Chainsaw Fiend (3.5e Feat)"
Article Balance | Very High + |
Author | the bluez in the dungeon + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | Take one feat. Be lots of chainsaws. Get lots of chainsaw powers. + |
Title | Chainsaw Fiend + |
Type | Fiend + and Monstrous + |