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Child, Ideasmith Variant (3.5e Template)

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Author: Ideasmith (talk)
Date Created:
Status: Playable?
Editing: Clarity edits only please
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CHILDEdit

A creature who is no longer a baby, but has not reached adulthood.


Creating a ChildEdit

“Child” is an acquired template that can be added to any living creature (referred to hereafter as the base creature).

Note that this template can be lost by means of ‘growth’. When this happens, undo the effects of this template.

A child uses all the base creature’s statistics and special abilities except as noted here.

Size and TypeEdit

Size::" Reduce by one category."

Hit DiceEdit

Adjust for size by dividing by two.

SpeedEdit

The child’s movement speed is divided by two, rounding up to the next multiple of 5 feet. The child’s flight maneuverability drops one category. If this makes it worse than clumsy, the child cannot fly.

Armor ClassEdit

First divide natural armor by 2. Then adjust for size by reducing natural armor by 2 if the base form is Medium, or by 1 if the base form is Large, Huge, Gargantuan, or Colossal. Also adjust size modifier to fit the new size.

AttackEdit

Reduce damage by one step to fit the new size. Adjust Base Attack to fit the new Hit Dice.

Full AttackEdit

Reduce damage by one step to fit the new size. Adjust Base Attack to fit the new Hit Dice.

Special AttacksEdit

The child retains all the base creature’s special attacks.

Special QualitiesEdit

The child retains all the base creature’s special qualities.

AbilitiesEdit

Adjust from the base creature as follows (Minimum 1):

Table: Child Ability Adjustments

Base Creature Size Adjustments
Colossal -10 Str, -4 Dex, +2 Con, -6 Int, -2 Wis, -4 Cha.
Gargantuan -10 Str, -4 Dex, +2 Con, -6 Int, -2 Wis, -4 Cha.
Huge -10 Str, -2 Dex, +2 Con, -6 Int, -2 Wis, -4 Cha.
Large -10 Str, -2 Dex, +2 Con, -6 Int, -2 Wis, -4 Cha.
Medium -6 Str, -2 Dex, +4 Con, -6 Int, -2 Wis, -4 Cha.
Small -6 Str, -2 Dex, +6 Con, -6 Int, -2 Wis, -4 Cha.
Tiny -4 Str, -2 Dex, +6 Con, -6 Int, -2 Wis, -4 Cha.
Diminutive -2 Str, -2 Dex, +6 Con, -6 Int, -2 Wis, -4 Cha.
Fine -2 Str, -4 Dex, +6 Con, -6 Int, -2 Wis, -4 Cha.

Also remove any abilities gained from now-lost Hit Dice.

SkillsEdit

Reduce to match the new Hit Dice and Intelligence score.

FeatsEdit

Remove feats gained from now-lost Hit Dice.

EnvironmentEdit

Unchanged from base creature.

OrganizationEdit

Divide numbers by three. Normally accompanied by an equal number of adults.

Challenge RatingEdit

As base creature -3.

TreasureEdit

None.

AlignmentEdit

By default unchanged from base creature, but may well be more neutral than base creature.

AdvancementEdit

Advancement: Children do not advance by character class, even if the base creature does.

Level AdjustmentEdit

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