Crippling Poker (3.5e Feat)
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Crippling Poker [Fighter, Tactical]
Prerequisites: Must be able to make unarmed attacks, Sleight of Hand 6 ranks, Heal 6 ranksBenefit: With this tactical feat you can do three separate things instead of the damage you would normally deal with an unarmed attack. Saving throw DC's are equal to 10 + half your character level + your Strength, Dexterity, or Wisdom modifier.
Eyeblind: The target must make a Reflex save or be blinded for 2d4 rounds.
Gut Punch: The target must make a Fortitude save or be nauseated for 1d6 rounds.
Concussion: The target must make a Fortitude save or take 1d6 ability score damage to the ability score of your choice.
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Facts about "Crippling Poker (3.5e Feat)"
Article Balance | Very High + |
Author | Foxwarrior + |
Identifier | 3.5e Feat + |
Prerequisite | Must be able to make unarmed attacks +, Sleight of Hand 6 ranks + and Heal 6 ranks + |
Rating | Undiscussed + |
Summary | You hit people in major organs instead of just bruising them to death. + |
Title | Crippling Poker + |
Type | Fighter + and Tactical + |