Dybbuk (5e)

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 5th edition (2014) Pointer  + 

Dybbuk (pointer) [1] [2]
Medium Fiend (Demons), Chaotic Evil
Armor Class: 14
Hit Points: 37
Speed: 0 ft., 40 ft. (hover)
STR DEX CON INT WIS CHA
Skills: Deception, Intimidation, Perception
Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: poison
Condition Immunity: charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses: Darkvision 120 ft., passive Perception 14
Languages: Abyssal, Common, telepathy 120 ft.
Habitat: Desert, Urban
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Incorporeal Movement. [3] The dybbuk can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Magic Resistance. [3] The dybbuk has advantage on saving throws against spells and other magical effects. 

Actions

Tentacle. [4] Melee Weapon Attack

Possess Corpse (Recharge 6).

Spellcasting (Charisma). [5]

Bonus Actions

Control Corpse. [6]

Unofficial Description: Demons that inhabit corpses.


Sources and Notes[edit]

  1. Jump up Jeremy Crawford (17 May 2022). Monsters of the Multiverse. (5e 2014) Wizards of the Coast. ISBN 0786967870. p. 113. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jump up Mike Mearls, Jeremy Crawford, et. al (7 May 2018). Mordenkainen's Tome of Foes. (5e 2014) Wizards of the Coast. ISBN 0786966246. p. 132. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Jump up to: 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
  4. Jump up Variant (Tentacle/Tendril): The MToF variant's 'Tendril' action was renamed 'Tentacle' in the MotM version.
  5. Jump up Variant (Spellcasting): The MToF variant of this trait is a feature called 'Innate Spellcasting' (rather than the MotM's action) and the spells differ.
  6. Jump up Variant (Control Corpse/Violate Corpse): The MToF's 'Violate Corpse' feature was rewritten and moved to the bonus action 'Control Corpse' in the MotM variant.

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Facts about "Dybbuk (5e)"
AlignmentChaotic Evil +
AuthorVaried +, MToF + and MotM +
CRval4 +
Canontrue +
Challenge Rating4 +
Creature NameDybbuk +
Experience Points1,100 +
FeaturesIncorporeal Movement +, Magic Resistance +, Tentacle +, Possess Corpse +, Spellcasting + and Control Corpse +
HabitatDesert + and Urban +
Hit Points37 +
NameDybbuk +
PublicationVaried +, MToF + and MotM +
SizeMedium +
SortTextDybbuk 5e +
SubtypeDemon +
SummaryDemons that inhabit corpses. +
TypeFiend +