Earth Elemental Tiny (3.5e Monster)
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Earth Elemental Tiny | |
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Size/Type: | Tiny Elemental (Earth, Extraplanar) |
Hit Dice: | 1d8+4 (8 hp) |
Initiative: | +0 |
Speed: | 15 ft |
Armor Class: | 16 (+4 natural, +2 size), touch 12, flat-footed 16 |
Base Attack/Grapple: | +0/-6 |
Attack: | Slam +4 melee (1d4+2, 20/x2) |
Full Attack: | Slam +4 melee (1d4+2, 20/x2) |
Space/Reach: | 2 1/2 ft/0 ft |
Special Attacks: | Earth Mastery, Push |
Special Qualities: | Darkvision 60 ft, Earth Glide, Elemental Traits |
Saves: | Fort +3, Ref +0, Will -1 |
Abilities: | Str 15, Dex 10, Con 13, Int 3, Wis 9, Cha 9 |
Skills: | Listen +1, Spot +1 |
Feats: | Toughness |
Environment: | Elemental Plane of Earth |
Organization: | Solitary |
Challenge Rating: | 1/2 |
Treasure: | None |
Alignment: | Often True Neutral |
Advancement: | 2 HD (Tiny) |
Level Adjustment: | — |
This tiny collection of pebbles crawls around like some four legged beast, no detail seen in its granular form.
Smallest and weakest of the earth elementals. It can be summoned by the spell summon monster I.
Earth elementals speak Terran, though they rarely choose to do so.
Combat[edit]
Though a tiny earth elemental moves slowly, it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth’s surface. It cannot swim, however, and must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
Earth Glide (Ex): A tiny earth elemental can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.
Earth Mastery (Ex): A tiny earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a -4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)
Push (Ex): A tiny earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental’s opposed Strength checks.
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Eiji-kunv |
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Alignment | Often True Neutral + |
Author | Eiji-kun + |
Challenge Rating | 1/2 + |
Environment | Elemental Plane of Earth + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Tiny + |
Subtype | Earth + and Extraplanar + |
Title | Earth Elemental Tiny + |
Type | Elemental + |