Effects of Aging, Revised (3.5e Variant Rule)

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Author: Ideasmith (talk)
Date Created: November 28, 2012
Status: Playable?
Editing: Clarity edits only please
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Effects of Aging, Revised[edit]

Basics[edit]

A character's ability scores do not change with age. Instead, the character gains background points and aging effects.

A young character gains background points per the table below. A middle aged character gains more background points and one aging effect. An old character gains more background points and two more aging effects. A decrepit character (see below) gains more background points and two more aging effects. These are gained upon reaching the specified age category, and chosen by the player.

Kindred Background Points Per Age Category Decrepit Minimum Background Skill Retention
Human 4 95 30 days
Dwarf 20 455 150 days
Elf 25 555 185 days
Gnome 15 355 120 days
Half Elf 9 185 60 days
Half Orc 3 75 25 days
Halfling 7 155 50 days


Other Kindreds[edit]

The age at which a character reaches decrepit is the age at which she reaches venerable, plus the average of the maximum age dice, rounded up to a multiple of five.

The background points per age category is the age at which the character reaches decrepit divided by 25, rounded down. If the age at which the character reaches decrepit is over 200, round down to a multiple of five.

The minimum background skill retention is the age at which the character reaches decrepit divided by 3, rounded to a multiple of five.

(A character who just changed age group will have slightly fewer than 1 background point per four years. A character who lives long enough for this to become an issue has a slightly over 50% chance of dying before reaching decrepit.)

Timeless Body (Ex) [Revised for use with this variant][edit]

A character with this class feature no longer takes aging effects for aging and cannot be magically aged. Any such effects that she has already taken, however, remain in place. Background points still accrue, and the character still dies of old age when her time is up.

Background Points[edit]

Background points are used to purchase ranks in skills much as skill points. However, no more than four background points can be spent on one skill, the normal rank maximums apply, and the only skills background points can be spent on are Craft, Knowledge, Perform, and Profession. These skills always count as class skills when spending background points, whather or not they count as class skills when spending skill points.

Background Skill Deterioration[edit]

At intervals, (as determined by the minimum background skill retention), a character may 'unspend' one previously spend background point. The rank gained from the previous expenditure is lost, though it may be replaced in the future. The background point thus gained must be immediately spent on a different skill as above.

Aging Effects[edit]

Each of the aging effects listed below has a specific game effect. Some aging effects can only be taken by a character who meets a special requirement.



Back to Main Page3.5e HomebrewVariant Rules

AuthorIdeasmith +
Identifier3.5e Variant Rule +
Rated ByTarkisflux +
RatingRating Pending +
SummaryMakes aging less wonky and more customizable. Also repurposes Unearthed Arcana flaws and gives longer lived kindreds more skills. +
TitleEffects of Aging, Revised +