Einhander, Variant (3.5e Feat)
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Einhander, Variant [Combat]
You fight with a one-handed or light weapon in one hand and nothing in the other. You mastered the ability to parry incoming blow and strike targets through their defenses.
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You may use your Dexterity instead of your Strength for your melee attacks roll, damage roll and combat maneuvers with light or finessable weapons. You treat any weapon you have Weapon Focus in as finessable. This count as Weapon Finesse for the purpose meeting prerequisites.
- +1: While wielding a single one-handed or light weapon in one hand and nothing in the other hand you gain a +1 Shield Bonus to AC. The first attack you make in each round gain +5 ft of reach, this does not increase your threatening range.
- +6: You can treat your one-handed weapon as a two-handed weapon (or a light weapon as a one-handed weapon) for the purposes of damage from your strength score, disarming, power attack, and other relevant effects. You increase the shield bonus granted by this feat to +2.
- +11: You may make an extra attack at your highest base attack bonus whenever you take a standard action to make an attack or when you make a full-attack. However all your attacks this round take a -2 penalty to hit. You increase the shield bonus granted by this feat to +3.
- +16: The first attack you make it a round catch your opponent flat-footed unless it possess Uncanny Dodge.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
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Facts about "Einhander, Variant (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You fight with a one-handed or light weapon in one hand and nothing in the other. You mastered the ability to parry incoming blow and strike targets through their defenses. + |
Title | Einhander, Variant + |
Type | Combat + |