Emerald Flames Invoker (3.5e Feat)
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Emerald Flames Invoker [Vile]
You channel powerful emerald green flames capable of consuming life outright, however they are less effective against the unliving.Prerequisites: Evil Alignment, must be able to use a spell or spell-like ability dealing fire damage.Benefit: Spells and spell-like abilities that deal fire damage have the following qualities:
- The spell/spell-like ability deal an extra 2 damage per die against living creatures (by example a fireball (10th) would deal 10d6+20 against living creatures).
- The DC increase by 2 when used against living creatures.
- Ignore the evasion or mettle class feature of living creatures (the improved version of either is downgarded to the regular instead).
- Deal minimum damages per die against nonliving creatures and objects.
- The DC decrease by 2 against nonliving creatures.
Special: This feat is active all the time. It is effectively a permanent trade.
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Facts about "Emerald Flames Invoker (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Evil Alignment + and must be able to use a spell or spell-like ability dealing fire damage. + |
Rating | Undiscussed + |
Summary | You channel powerful emerald green flames capable of consuming life outright, however they are less effective against the unliving. + |
Title | Emerald Flames Invoker + |
Type | Vile + |