Energy Burst (3.5e Feat)
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Energy Burst [Salient Ability]
The sun god appeared in the sky, a swirling sphere of flame surrounding him.Prerequisites: Divine Rank 6Benefit: Choose an energy type (acid, cold, electricity, fire, or sonic). The deity can create an emanation of a specific type of energy (acid, cold, electricity, fire, or sonic energy, specified in the deity’s description) with a radius of 10 feet per divine rank. Anything in the area takes 1d8 points of the appropriate energy damage per divine rank. Damage is halved for those who make successful saving throws (Reflex for acid, electricity, or fire, or Fortitude for cold or sonic energy; DC 10 + 1/2 HD + Cha modifier).
You can select this ability multiple times, selecting a new energy type each time. You can only have one energy type up at a time.
Special: Suitable for deities of Air, Earth, Fire, Nature, and Water.
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Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | Divine Rank 6 + |
Rating | Undiscussed + |
Summary | Emanate 1d8 points of energy per divine rank, out to 10 feet per divine rank. + |
Title | Energy Burst + |
Type | Salient Ability + |