Failsafe (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 3-14-09
Status: Complete
Editing: Clarity edits only please
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Failsafe: A failsafe weapon is inscribed with runes related to various gods of luck and fortune. Upon rolling a natural 1 when using a failsafe weapon, you can choose to ignore the effects of a natural 1 (typically an automatic miss, or worse in some games). Your attack is not re-rolled, but if your blow would have hit otherwise with 1 + your attack score, then you hit. Otherwise you miss, but incur no further effects of a fumble. You may activate this power 3/day as a free action.

If you have luck points, such as from feats, domain, or enhancement, you gain 1 additional luck point a day when using this weapon.

Faint Abjuration; CL 5th; Craft Magic Arms and Armor, remove curse; Price +1 bonus.



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Eiji-kun's Homebrew (5656 Articles)
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AuthorEiji-kun +
Cost+1 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryUpon rolling a natural 1 when using a failsafe weapon, you can choose to ignore the effects of a natural 1 (typically an automatic miss, or worse in some games). +
TitleFailsafe +