Firecraft (3.5e Feat)
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Firecraft [Reserve]
You put the hand on the torch, extracting a fiery sword from the flame.Prerequisites: Must know at least one Fire spell and the minor creation or major creation spell.Benefit: As long as you have a Fire spell and minor creation or major creation available to cast, you may create weapons or objects made of fire, with a size compatible with the size of the flame. If you have minor creation doing so costs one minute of ininterrupted crafting, while if you have major creation available you may craft the item with a full-round action that provokes attacks of opportunity. You must still make an appropriate Craft check to make the item, but you gain a bonus to the check equal to the highest level Fire spell currently available.
The crafted item lasts one hour before dissipating or disappears if it leaves your hand. A weapon deals damage as normal except all of its damage is fire damage (meaning that the target may catch fire as if hit by an alchemist's fire) and it uses your casting ability modifier for attacks and damage and, if you have major creation available, a weapon crafted like this is masterwork. You may not craft anything that you may not hold in your hands, shields, armors or clothes.
If you know fabricate and have it available, you may craft a permanent masterwork fiery weapon that may be enchanted and enhanced as a normal weapon. You may not have more than one permanent fiery weapon: if you use this ability again the previous weapon dissipates.
Special: You may hold or wield the fiery item without any harm, but anyone else who takes is burned as normal and then the item dissipates. Crafting the item puts out the fire used, or diminishes its light accordingly to the amount of fire used. The item sheds light as appropriate for its size. It's made of fire, so it may be extinguished by any reasonable amount of water (altough a permanent weapon is more resistant: to extinguish it the opponent must make a caster level check, using half its level/HDs if not a caster, beating the original Craft check made to craft the weapon + any enhancement bonus on the weapon. In the case of total submersion the DC is 20. It is adviced to write down the result of the check).
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Article Balance | High + |
Author | the bluez in the dungeon + |
Identifier | 3.5e Feat + |
Prerequisite | Must know at least one Fire spell and the minor creation or major creation spell. + |
Rating | Undiscussed + |
Summary | A blacksmith forges weapons with the aid of fire. You do it with actual fire. + |
Title | Firecraft + |
Type | Reserve + |