Gravity Cage (3.5e Maneuver)
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Unseen Shackles (Strike) | |
Level: | 9 |
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Prerequisite: | Four unseen shackles maneuvers |
Initiation Action: | Standard |
Range: | Close |
Target: | One creature |
Duration: | Concentration + 1 Round |
Saving Throw: | Reflex Partial |
Considered to be the perfected form of Unseen Shackles, gravity cage imprison its target in a cage of extreme gravity, leaving it floating in free fall in the middle. The initiator choose a grid intersection within 10 feet of the target, on a failed Reflex save the target of this maneuver is moved adjacent to that point and is rendered Immobilized and Pinned for the duration. The gravity cage is considered to have an infinite grapple check for all intent and purpose, and even freedom of movement cannot be used to escape it. The extreme gravity of the gravity cage makes all squares occupied and adjacent to the target unpassable. If the target attempts to teleport, it must succeed an opposed caster level check against your initiator level, if it fails the attempt is ruined and the action wasted.
The gravity cage greatly amplifies any physical damage done to the target, by increasing their relative mass significantly. Any physical damage dealt to the target is doubled while they stay in the gravity cage. The target is unable to attack, any effects or projectiles emanating from them being unable to escape the gravity cage.
On a successful save the target is only partially caught by the gravity cage, rending her Immobilized for 1 round but with no other effects.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Unseen Shackles
Leziadv |
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Article Balance | Very High + |
Author | Leziad + |
Discipline | Unseen Shackles + |
Identifier | 3.5e Maneuver + |
Level | 9 + |
Rating | Undiscussed + |
Summary | Imprison your foe in a cage of gravity that is very difficult to escape and deals double damage to it. + |
Title | Gravity Cage + |
Type | Strike + |