Healing Spirit (3.5e Spell)
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Conjuration (Healing) | |
Level: | Bard 6, Cleric 6, Druid 7 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./ caster level) |
Target: | Living Creature |
Duration: | 1 round/ caster level |
Saving Throw: | Will half (harmless) or Will half, see text |
Spell Resistance: | Yes (harmless) or Yes, see text |
This spell functions like Lesser Healing Spirit, except the casting time is quicker, the healing spirit can move up to 40 feet per round, and can cure 4d8 damage to an adjacent single target, 3d8 damage to two targets, or 2d8 damage to all allies within a 30' radius.
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Facts about "Healing Spirit (3.5e Spell)"
Author | Spanambula + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Bard 6 +, Cleric 6 + and Druid 7 + |
Range | Other + |
Rating | Undiscussed + |
School | Conjuration + |
Subschool | Healing + |
Summary | A slightly improved mobile healing spirit for you and your allies that can also damage undead foes. + |
Title | Healing Spirit + |