Hermit Martial Artist (3.5e Feat)
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Hermit Martial Artist [Archetype]
A mountain hermit is a self-taught master of martial art who recluse himself in mountains (or other wild area) to live a ascetic lifestyle. They train under the harshest of conditions, shower under waterfall and sleep under the nigh sky.Prerequisites: Improved Unarmed Strike, Survival 4 Ranks.Benefit: Archetype Feats grant benefits based on HD:
- 1 HD: You must maintain a Simple Lifestyle as a Monk of the Wilderness. However through meditation and training in harsh, unforgiving weather make you under the constant extraordinary effect of an endure elements effect. If you possess a Monk's AC bonus you may use your Constitution instead of your Wisdom to determine your AC Bonus.
- 3 HD: You gain a Favored Terrain as a 3rd level ranger.
- 8 HD: You gain Mettle (as an Hexblade), Uncanny Dodge (as a Barbarian) and Wild Empathy (as a Druid).
- 15 HD: You gain Timeless Body (as a Druid).
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
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Facts about "Hermit Martial Artist (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Improved Unarmed Strike + and Survival 4 Ranks. + |
Rating | Undiscussed + |
Summary | Become the old master who live by himself in the mountain. + |
Title | Hermit Martial Artist + |
Type | Archetype + |