High Elf Guard (5e NPC)
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High Elf Guard (NPC) [1] [2] | ||||||||||||
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Medium Humanoid (Elves, High Elves), any alignment | ||||||||||||
Armor Class: 13 (leather or 15 leather and shield) | ||||||||||||
Hit Points: 11 (2d8+2) | ||||||||||||
Speed: 35 ft. | ||||||||||||
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Saving Throws: Advantage against charm effects | ||||||||||||
Skills: Perception | ||||||||||||
Condition Immunity: Sleep | ||||||||||||
Senses: Darkvision 60 ft., passive Perception 16 | ||||||||||||
Languages: Common, Elvish | ||||||||||||
Habitat: Urban | ||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesSpellcaster. High elves are innate spellcasters. They can cast Wizard cantrips using Intelligence as their spellcasting ability. Spell save DC is 10. Spell attack to hit is +2. They know one cantrip, usually acid splash, dancing lights, message, minor illusion, ray of frost, or true strike. ActionsArmament Choice. High elf guards are normally armed with either longsword (with the added protection of a shield) or longbow and shortsword. |
Guards include members of a watch, sentries, and the bodyguards.
Sources and Notes[edit]
- ↑ user:Rlyehable. Created:2016-01-30. Licensed: CC-BY-SA.
- ↑ Note: Based heavily on the Guard (NPC) with some features of High Elf applied.
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Alignment | any alignment + |
Author | Rlyehable + |
CRval | 0.125 + |
Canon | true + |
Challenge Rating | 1/8 + |
Creature Name | High Elf Guard + |
Experience Points | 25 + |
Features | Spellcaster +, Armament Choice +, Longsword +, Shortsword + and Longbow + |
Habitat | Urban + |
Hit Dice | 2d8+2 + |
Hit Points | 11 + |
Identifier | 5e NPC + |
NPC | true + |
Name | High Elf Guard + |
Rating | Undiscussed + |
Size | Medium + |
SortText | Guard High Elf + |
Subtype | Elf + and High Elf + |
Summary | High Elf Guard + |
Title | High Elf Guard + |
Type | Humanoid + |