Hungry Hungry Construct[edit]
This construct (sometimes in disguise as a dog) can enjoy the wonders of food, like slurpees, pizza and plastic robot action figures.
Constructs usually cannot eat. Now they can.
Benefit: You can now eat food if you could not before. If you lacked a mouth, you now have one. Despite lacking a tongue or saliva, you can eat and taste food normally. Unlike a human, you can eat metal, stone, plastic* and other materials**. The food is completely absorbed by you, so bathroom breaks are unnecessary.
Drawback: You get hungry at the same rate a human would. However, you do not starve, and you get no penalties for not eating, other than being very upset.
Normal Constructs are unable to consume anything, and Living Constructs can consume things, but they don't taste like anything.
Special: To take this trait, you must be a Construct or Living Construct. You cannot gain any benefits from eating or drinking if you are only a construct (such as Heroes' Feast or any potions). If your DM only allows you to take a certain number of Traits, this trait does not count towards that limit.
* If plastic exists in your setting.
** Ask your DM for details on what is edible. Hungry Hungry Construct Co. is not responsible for death and/or injury to constructs who consume any harmful materials.
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The Dire Reverend's Homebrew (Links in italics are adopted articles)
The Dire Reverendv
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Sourcebooks
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Bleach D20
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Classes & ACFs
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Militant Spellcaster, Spellcasting Lifedrinker, Unarmored Duskblade, Undead Paragon, Boneclaw Hybrid, Undead Soul Eater, Unevasive, Wand Wizard, Whiteguard
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Feats, Flaws, Traits
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Adaptive Weapon, Advanced Spiked Chain Proficiency, Armorless Warforged, Bundle of Terror, Deathless Energy Drain Immunity, Emo Vampire, Expendable Familiar, Hungry Hungry Construct, Incognito Undead, Increased Monk AC, Independent Mage of the Arcane Order, Missing Hand Replacement, Necessary Evil, Painful Energy Charge, Persistent Shapechange Attack, Reloading Finesse, Sharp Teeth, Shoulder Riding, Simply Exotic, Spell-Like Imbuing, Jump
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Equipment
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AC Scouter, Battle Sai, Chained Weapon, Cloak of Vampiric Protection, Contracting, Disguised Weapon, Expanding, F.U.E.L., Hair Dryer, Infinite Ammunition, Long Fall Boots, Merciful Crystal, Orb of Power Amplification, Wizard's Wand
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Creatures,Races & Templates
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Awakened Avian, Awakened Bat, Awakened Ferret, Beeforged, Child, DR Variant, Dire Reverend Vampire, Draconic Kobold, Kitten of Endless Decanters, Redeemed Undead, Slaymate, Technoplush, Unhallowed Minion, Werecorgi
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Etc.
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Binding Pact, Energy Charge, Revised, Vampiric Protection, Jump Speed
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My User Page, My Talk Page, My Pet
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