Infuse Life (TOToM Spell)
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Infuse Life Cleric, Druid, Paladin, Ranger Necromancy 1 | |
Used often to keep those in battle from dying, this spell consists of a simple phrase yelled (or sung) in someone's direction to infuse new life into them. | |
Standard action | Simple, Positive ? V, S |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | Will diminished |
This spell heals 2d8 + caster level in hit point damage on the target creature. This increases by an additional 1d8 per 2 caster levels above 1st. | |
Enhanced: This spell heals 2d12 + the user's caster level damage, plus an additional 1d12 for every 2 caster levels above 1st. | |
Diminished: This spell heals 2d4 + the user's caster level damage, plus an additional 1d4 for every 2 caster levels above 1st. | |
Immune: No effect. | |
Alternative Names: cure |
Inversion: This spell deals damage equal to the amount it would heal to an undead target.
Augment (+2 levels): The target changes to 1 creature per caster level, no two of which may be more than 30 feet from each other. The user's caster level is considered to be 3 lower for the purposes of how much damage this deals.
Augment (+5 levels): This spell's duration becomes Instantaneous and Slot. As long as the limited-use that was used to cast this spell remains used up, the user may use the ability again, but without expending another limited use. All other costs remain the same.
Facts about "Infuse Life (TOToM Spell)"
Author | Havvy + |
Class | Cleric +, Druid +, Paladin + and Ranger + |
Component | V + and S + |
Descriptor | Simple + and Positive + |
Identifier | TOToM Spell + |
Level | 1 + |
Range | Close + |
Rating | Undiscussed + |
School | Necromancy + |
Summary | Using positive energy, heal the wounds of an ally. + |
Title | Infuse Life + |