Injecting (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 9-20-14
Status: Complete
Editing: Clarity edits only please
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Injecting[edit]

The rapier tip is actually a hollow needle. At the hilt a small orb for poison lies.

The injecting property can only be placed on piercing weapons. Injecting weapons are perfect for injecting all kinds of poisons, and for drawing blood as well. The weapon gains a reservoir for poisons and other substances in the same action it takes to normally poison a weapon. The reservoir ensures that you have no chance to poison yourself by handling the weapon. Any poison can be placed inside, even inhaled and ingested poisons, which is converted into a liquid mass to be injected. The DC for poisons delivered via injection rises by +2.

You can also draw fluids from a creature (typically blood) by having the reservoir empty and making a successful attack. As a swift action following the attack you draw out a sample of fluid, dealing 1 Con damage. You can dump the reservoir as a free action, though doing this exposes you to its contents. It is a favorite enhancement of vampires and other blood sucking creatures. This function does not work on creatures without blood.

Moderate Conjuration; CL 9th; Craft Magic Arms and Armor, wall of thorns; Price: +2.



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Eiji-kun's Homebrew (5641 Articles)
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AuthorEiji-kun +
Cost+2 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryInjecting weapons are perfect for injecting all kinds of poisons, and for drawing blood as well. +
TitleInjecting +