Lizardfolk Render (5e)

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 5th edition (2014) Pointer  + 

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Lizardfolk Render (pointer) [1] [2]
Large Humanoid (Lizardfolk), Neutral
Armor Class: 15 (natural armor)
Hit Points: 52
Speed: 30 ft., swim 30 ft.
STR DEX CON INT WIS CHA
Skills: Athletics, Perception, Survival
Senses: passive Perception 13
Languages: Draconic
Habitat: Forest, Swamp
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Blood Frenzy. [3] The render has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Hold Breath. [3] The lizardfolk can hold its breath for 15 minutes. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claws. Melee Weapon Attack

Rend the Field (Recharge 5-6).

Unofficial Description: Primal magic-enhanced lizardfolk


This creature is found in the following adventure:


Sources[edit]

  1. Mike Mearis (2019). Ghosts of Saltmarsh. (5e 2014) Wizards of the Coast. ISBN 0-7869-1640-0. p. 241. (Danger at Dunwater) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - suggested by Lizardfolk Dungeon Master's Guide (5e) p.302-305
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

Back to Main Page5x5eMonsterHumanoidLizardfolk

AlignmentNeutral +
AuthorGhosts of Saltmarsh +
CRval3 +
Canontrue +
Challenge Rating3 +
Creature NameLizardfolk Render +
Experience Points700 +
FeaturesBlood Frenzy +, Hold Breath +, Multiattack +, Claws +, Bite + and Rend the Field +
HabitatForest + and Swamp +
Hit Points52 +
NameLizardfolk Render +
PublicationGhosts of Saltmarsh +
SizeLarge +
SortTextLizardfolk Render 5e +
SubtypeLizardfolk +
SummaryPrimal magic-enhanced lizardfolk +
TypeHumanoid +