Mediocre Spell (3.5e Feat)
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Mediocre Spell [Metamagic]
The fireball's explosion wasn't very impressive, but it wasn't ineffective, either.Prerequisites: Ability to cast 1st-level spells.Benefit: A spell with this metamagic applied deals a flat amount of damage or harms a flat amount of targets - The average the spell could ordinarily do, to be precise. This applies to number of targets/HD effected, ability damage/penalties, damage, and so forth - Any variable, numeric effects that could be affected by Empower Spell are averaged out by this metamagic feat.
A Mediocre spell has no level adjustment and doesn't increase casting time if used by a spontaneous caster.
Example: A Fireball cast by a 10th-level caster usually deals 10d6 damage (Max 60), with a Reflex save for half. Modified with this spell, the same Fireball would deal a flat 33 damage, with a save for half.
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Article Balance | Moderate + |
Author | Zhenra-Khal + |
Identifier | 3.5e Feat + |
Prerequisite | Ability to cast 1st-level spells. + |
Rating | Unrated + |
Summary | You can make your spells reliable but unimpressive. + |
Title | Mediocre Spell + |
Type | Metamagic + |