Merfolk Salvager (5e)
From Dungeons and Dragons Wiki
5th edition (2014) Pointer +
Merfolk Salvager (pointer) [1] [2] | ||||||||||||
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Medium Humanoid (Merfolk, Merfolk Salvagers), Neutral | ||||||||||||
Armor Class: 12 | ||||||||||||
Hit Points: 22 | ||||||||||||
Speed: 10 ft., swim 40 ft. | ||||||||||||
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Saving Throws: Dex | ||||||||||||
Skills: Athletics, Perception | ||||||||||||
Senses: passive Perception 12 | ||||||||||||
Languages: Aquan, Common | ||||||||||||
Habitat: Coastal, Underwater | ||||||||||||
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmphibious. [3] The salvager can breathe air and water. ActionsMultiattack. |
Unofficial Description: Merfolk that salvage from shipwrecks
Found in Adventures[edit]
List of Merfolk Salvager[edit]
(2 official and unofficial Merfolk Salvagers)
Sources and Notes[edit]
- ↑ Mike Mearis (2019). Ghosts of Saltmarsh. (5e 2014) Wizards of the Coast. ISBN 0-7869-1640-0. p. 244. (Danger at Dunwater) Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ habitat - suggested by Merfolk Dungeon Master's Guide (5e) p.302-305
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
Facts about "Merfolk Salvager (5e)"
Alignment | Neutral + |
Author | Ghosts of Saltmarsh + |
CRval | 1 + |
Canon | true + |
Challenge Rating | 1 + |
Creature Name | Merfolk Salvager + |
Experience Points | 200 + |
Features | Amphibious +, Multiattack +, Coral Rapier + and Inject Toxin + |
Habitat | Coastal + and Underwater + |
Hit Points | 22 + |
Name | Merfolk Salvager + |
Publication | Ghosts of Saltmarsh + |
Size | Medium + |
SortText | Merfolk Salvager 5e + |
Subtype | Merfolk + and Merfolk Salvager + |
Summary | Merfolk that salvage from shipwrecks + |
Type | Humanoid + |