Possess Mortal (3.5e Feat)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Possess Mortal [Salient Ability]
ASSUMING DIRECT CONTROL.Prerequisites: Divine Rank 11, Cha 29Benefit: The deity can possess any mortal in any location the deity can sense. Unwilling mortals can attempt Will saves (DC 10 + 1/2 HD + Cha modifier). Spells that prevent possession block this ability if the mortal is unwilling. Likewise, spells that end possession drive out the deity if the mortal is unwilling. If the mortal is willing, however, the deity cannot be blocked or driven out, except by the efforts of another deity with an equal or higher rank. A creature which saves is immune to further attempts for 24 hours.
The possessed mortal effectively becomes an avatar of the deity. The deity can draw on all the possessed mortal’s memories, and the deity senses what the mortal senses. Each mortal possessed counts as a remote location where the deity is sensing and communicating. A deity can possess up to twice their divine rank in HD in creatures at one time. While the deity is in possession, the mortal’s abilities are unchanged, except as noted below.
- Type
- Same as the deity.
- Hit Points
- Same as the mortal, +10 for each rank of the deity.
- Armor Class
- The mortal gains a divine bonus to Armor Class equal to half the deity’s divine rank.
- Ability Scores
- Strength, Dexterity, and Constitution are unchanged. Intelligence, Wisdom, and Charisma become 5 points lower than the deity’s (or remain as the mortal’s scores if they are higher).
- Saves
- Fortitude and Reflex same as the mortal; Will adjusted if necessary for the mortal’s new Wisdom score.
- Skills
- The mortal can use its own skills and the deity’s skills. If the mortal and the deity have the same skill, use the skill of whichever has more ranks in the skill. Use the mortal’s effective ability scores to determine skill modifiers.
Possession lasts for 24 hours, and any subject forced to take actions against its nature receives a new saving throw with a cumulative +2 bonus. Obviously self-destructive orders are not carried out. Possession carries some risks with it. If the possessed creature dies, the deity takes a number of negative levels and a penalty to divine rank equal to the HD of the slain creature and cannot use Possess Mortal. These divine rank penalty and negative levels apply even if they are normally immune or bolstered by them. The inability to use Possess Mortal, negative levels, and divine rank penalty lasts for 24 hours.
Special: Suitable for deities of Supremacy.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Eiji-kunv |
---|
Article Balance | High + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | Divine Rank 11 + and Cha 29 + |
Rating | Undiscussed + |
Summary | Possess mortals and make them do your bidding. + |
Title | Possess Mortal + |
Type | Salient Ability + |