Power Word Regenerate (3.5e Spell)
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Necromancy (Healing) | |
Level: | Cleric 5, Sorcerer/Wizard 7 |
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Components: | V |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature with 151 hp or less |
Duration: | 1 minute |
Saving Throw: | None |
Spell Resistance: | Yes |
HEAL.
You utter a single word of power that causes one creature of your choice to gain fast healing, whether the creature can hear the word or not. The duration lasts 1 minute but the amount of healing of the spell depends on the target’s current hit point total. Any creature that currently has 151 or more hit points is unaffected by power word regenerate.
Hit Points | Fast Healing |
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50 or less | 10 |
51–100 | 5 |
101–150 | 1 |
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
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Facts about "Power Word Regenerate (3.5e Spell)"
Article Balance | High + |
Author | Eiji-kun + |
Component | V + |
Identifier | 3.5e Spell + |
Level | Cleric 5 + and Sorcerer/Wizard 7 + |
Range | Other + |
Rating | Undiscussed + |
School | Necromancy + |
Subschool | Healing + |
Summary | A non-enchantment power word buff, it grants fast healing based on how much hp remains. + |
Title | Power Word Regenerate + |