Riolu (3.5e Monster)
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Riolu | |
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Size/Type: | Small Magical Beast |
Hit Dice: | 4d10+4 (26 hp) |
Initiative: | +2 (+2 Dex) |
Speed: | 20 ft. |
Armor Class: | 17 (+1 size, +2 Dex, +4 natural), touch 13, flat-footed 15 |
Base Attack/Grapple: | +4/+1 |
Attack: | Slam +6 melee (1d6+1) |
Full Attack: | Slam +6 melee (1d6+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Lightning Punch |
Special Qualities: | Fighting Styles, Inner Focus, Scent |
Saves: | Fort +5, Ref +7, Will +1 |
Abilities: | Str 12, Dex 15, Con 10, Int 8, Wis 9, Cha 12 |
Skills: | — |
Feats: | Luck of Heroes, Improved Toughness |
Environment: | Unknown |
Organization: | Solitary |
Challenge Rating: | 4 |
Treasure: | Standard. |
Alignment: | Neutral |
Advancement: | 5-7 HD (Small), 8-12 HD (Medium) |
Level Adjustment: | — |
Combat[edit]
Lightning Punch (Su): As a Standard action, Riolu can deliver a Slam attack infused with electrical energy. If it successfully hits, it deals an additional 1d6 electricity damage per 2 levels, plus its Charisma modifier (2d6+1 for the sample Riolu). The target must also make a Fort save (DC 13) or be stunned for 1 round. The save DC is Strength-based.
Fighting Styles (Su): Riolu begins with two fighting styles, chosen just as if gained from Monk levels.
Inner Focus (Ex): Riolu can never be stunned or dazed.
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Facts about "Riolu (3.5e Monster)"
Alignment | Neutral + |
Author | SisterAcacia + |
Challenge Rating | 4 + |
Environment | Unknown + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Small + |
Title | Riolu + |
Type | Magical Beast + |