SRD5:Dispel Evil and Good

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This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

Dispel Evil and Good is a spell in 5th edition.


5e Spell Dispel Evil and Good
5th-level abjuration
Casting Time: 1 action
Range: Self
Components: V, S, M (holy water or powdered silver and iron)
Duration: Concentration, up to 1 minute
Casters: Cleric, Paladin, Ranger

Shimmering energy surrounds and protects you from fey, undead, and creatures originating from beyond the Material Plane. For the duration, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you.

You can end the spell early by using either of the following special functions.

Break Enchantment. As your action, you touch a creature you can reach that is charmed, frightened, or possessed by a celestial, an elemental, a fey, a fiend, or an undead. The creature you touch is no longer charmed, frightened, or possessed by such creatures.

Dismissal. As your action, make a melee spell attack against a celestial, an elemental, a fey, a fiend, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn’t there already). If they aren’t on their home plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.


Sources[edit]


Back to Main PageSRD5Spells → Dispel Evil and Good

Facts about "Dispel Evil and Good"
Action TypeAction +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
Canontrue +
CasterCleric +, Paladin + and Ranger +
ComponentV +, S + and M +
Level5 +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
RangeSelf +
SchoolAbjuration +
TitleDispel Evil and Good +