SRD5:Ring of the Ram
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Ring of the Ram [SRD5 OGL/CC-BY] [1]
Magic Ring, rare (requires attunement)
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram’s head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you.
Alternatively, you can expend 1 to 3 of the ring’s charges as an action to try to break an object you can see within 60 feet of you that isn’t being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
Artificer Replication [2]
Eberron |
Setting |
Artificer Infused Magic Item
Prerequisite: 14th-level Artificer
Item: A ring (requires attunement)
Sources and Notes[edit]
- ↑ SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e 2014) Wizards of the Coast. Licensed: CC-BY.
- ↑ Keith Baker, Ruty Rutenberg, Jeremy Crawford, Mike Mearls, Kate Welch (19 November 2019). Wayfinder's Guide to Eberron. (5e 2014) Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause) — replaces UA Artificer 2019 & UA Artificer2 2019.
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Artificer Canon | true + |
Artificer Infused Item | true + |
Attunement | true + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Canon | true + |
Charges | 3 + |
Item | A ring + |
Item Type | Ring + |
Prerequisite | 14th-level Artificer + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Rarity | Rare + |
Setting | Eberron + |
Title | Ring of the Ram + |