Sellsword (3.5e Feat)
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Sellsword [Fighter]
You earn your living by fighting at service of those who pay the best
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You gain proficiency and Weapon Focus with one weapon of your choice. This represents your training in the art of war needed to pursue this career.
- +1: You gain the Wandering Hero's Destiny ability but you may use it only when pursuing a task for which you have been promised a pay as a mercenary. This ability upgrades based on your BAB.
- +6: You gain the Mercenary Rumor ability which you can use for checks made to recognize and gain knowledge about important warriors or army officers, nobility and royalty, war history, geography if related to wars and tactics. It works and counts as the Bardic Knowledge ability for any purpose and it's based on your BAB.
- +11: You gain the ability Soldier of Fortune. It grants the ability to reroll one of your failed roll once you know its outcome. You can use this ability twice per day. You also gain an extra luck point.
- +16: Your fame as a terrible mercenary has reached all corners of the land. You gain a bonus to Charisma checks and Charisma-based skill checks made to influence others equal to half your BAB. You also gain an Aura of Menace in a 15 feet (4,5 meters) range, which imposes a penalty equal to 3 or equal to your Charisma modifier (whichever is higher, up to -6) on attacks, damage, skill checks and saves to enemies in the area. If they hit you while affected they become immune until the next day.
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Facts about "Sellsword (3.5e Feat)"
Article Balance | Moderate + |
Author | the bluez in the dungeon + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You earn your living by fighting at service of those who pay the best + |
Title | Sellsword + |
Type | Fighter + |