Shadow Gen (3.5e Monster)
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Shadow Gen[edit]
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NE Tiny Outsider (Extraplanar, Incorporeal) | |
Init/Senses | 1/Blindsight 60ft; Listen 4, Spot 4 |
Languages | Common and Umbral |
AC | 14, touch 14, flat-footed 13 (+1 dex, +2 size, +1 deflection) |
hp | 4 (1d8 HD) |
Resist | Elemental endurance |
Fort/Ref/Will | 2/3/4 |
Speed | {{{spd}}}, fly 40ft (perfect); Elemental Travel |
Melee | 1d3plus 1d3 cold |
Space/Reach | 2-1/2 ft/0ft |
Base Atk/Grp | 1/-9 |
Atk Options | Incorporeal Touch +3 |
Special Actions | Fetch spells |
Abilities | Str -, Dex 12, Con 10, Int 13, Wis 15, Cha 10 |
SQ | Shadow mastery |
Feats | Combat Casting, Weapon Finesse |
Skills | Concentration +4, Escape Artist +5, Hide +11, Knowledge (arcana) +5, Knowledge (the planes) +5, Move Silently +3, Search +5, Spellcraft +5, Survival +6 |
Advancement | 2-3 HD (tiny), 4-6 HD (small) |
Dusk and Dawn (Su) | Three times per day, a shadow gen can use dusk and dawn as the mysteryTome of Magic. It has a caster level equal to one-half its HD. |
Environment: Plane of Shadows
Typical Physical Characteristics: This creature resembles a greyscale humanoid shrouded in shadows.
Alignment: Usually neutral evil
Shadow gens are outsider similar to khayal genies, much smaller and less powerful. Unlike other gens, they are natives of the Plane of Shadow. They are normally only found in the employ of a Sha'irDragon Compendium.
Shadow gens tend to avoid combat, often using their light manipulation and their tiny size to escape observation and sneak away.
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