Shadow Magister (3.5e Class)/Mystery List
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Mystery List[edit]
The author encourages you to come up with your own names for mysteries. After all, they're your discoveries (or your character's) - why not name them something cool? For game mechanics purposes, though, they have the following names.
1st Level Mysteries[edit]
Recitations[edit]
- Mount
- Obscuring mist (has the darkness descriptor)
- Polar ray (no level cap)
- Ray of exhaustion
- Undetectable alignment
Rituals[edit]
- Alarm
- Augury
- Cone of cold (no level cap)
- Deeper darkness
- Dispel magic (no level cap)
- Erzebet's skull bomb
- Identify
- Mage armour (has a range of personal)
- Misdirection
- Protection from arrows (has a range of personal)
- Silent image
- Spider climb
2nd Level Mysteries[edit]
Recitations[edit]
- Fog Cloud (has the darkness descriptor)
- Vampiric touch
Rituals[edit]
- Blindness/Deafness (blindness only)
- Commune (with Darkest Shadows only)
- Invisibility
- Nondetection
- Minor image
3rd Level Mysteries[edit]
Recitations[edit]
Rituals[edit]
4th Level Mysteries[edit]
Recitations[edit]
Rituals[edit]
- Antipathy
- Bestow curse
- Black tentacles
- Greater invisibility
- Mage's faithful hound
- Mass invisibility
- Modify memory
- Phantasmal killer
- Scrying
- Shadow walk
5th Level Mysteries[edit]
Recitations[edit]
- Hold monster
- Power word blind (no hit point limit)
Rituals[edit]
- Cloudkill
- Contact other plane (outer plane, demideity only)
- Mislead
- Persistent image