A flesh golem golem cannot speak, although it can emit a hoarse roar of sorts. It walks and moves with a stiff-jointed gait, as if not in complete control of its body.
===COMBATCombat===
'''Berserk ([[SRD:Ex|Ex]]):''' When a flesh golem enters combat, there is a cumulative 1% chance each [[SRD:Round|round]] that its [[SRD:Elemental Type|elemental]] spirit breaks free and the golem goes berserk. The uncontrolled golem goes on a rampage, attacking the nearest living creature or smashing some object smaller than itself if no creature is within reach, then moving on to spread more destruction. The golem’s creator, if within 60 feet, can try to regain control by speaking firmly and persuasively to the golem, which requires a [[SRD:DC|DC]] 19 [[SRD:Charisma|Charisma]] check. It takes 1 minute of inactivity by the golem to reset the golem’s berserk chance to 0%.