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Talk:Shape Eater (3.5e Class)

271 bytes added, 05:56, 8 June 2011
Some ideas
:::::::But the great thing about this class is its adaptability. But without being super optimized and fitting a few specific archetypes it is hopeless to fill this a wide range of roles as you may not have the required ability scores. Sure you can add a bonus but bonuses are worth more when they are being added to a high score, therefore certain shifts will be universally greater then others in combat. Why not become more adaptable in ability scores so you really can play the tank, or the glass cannon, or any other countless archetypes without weakening you combat role too drastically?--[[User:Parakee|Parakee]]<sup>[[User Talk:Parakee|Talk]]</sup> 01:21, 7 June 2011 (UTC)
 
::::::::You have a point. I think I'll make a set of shifts that set your base ability score to a value, so that you can be sure it isn't much too low. Now I just have to decide what you eat to get these shifts. --[[User:Foxwarrior|Foxwarrior]] 05:56, 8 June 2011 (UTC)
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