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Chiropteryx (3.5e Monster)

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|size=[[SRD:Medium Size|Medium]] |type=Magical Beast |subtypes=
|hd=8d10+27 |hp=71
|init=+129
|speed=20 ft., [[SRD:Fly|fly]] 120 ft. (perfect)
|ac=27 24 (+12 9 [[SRD:Dexterity|Dex]], +5 [[SRD:Natural Armor|natural]]) |touch=22 19 |flat=2724
|bab=+8 |grapple=+13
|at=[[SRD:Bite|Bite]] +13 melee (2d6+7 plus [[#Blood Drain|blood drain]])
|sa=[[#Blood Drain|Blood drain]], [[#Light Weakness|light weakness]], [[#Sanguine Bond|sanguine bond]], [[#Spell-Like Abilities|spell-like abilities]]
|sq=[[SRD:Blindsight|Blindsight]] 120 ft., [[SRD:Damage Reduction|DR]] 10/[[SRD:Alchemical Silver|silver]], [[#Deathwatch|deathwatch]], [[#Improved Evasion|improved evasion]], [[SRD:Low-Light Vision|low-light vision]], scent, [[#Uncanny Dodge|uncanny dodge]]
|fort=+11 |ref=+18 15 |will=+108|str=20 |dex=35 29 |con=17 |int=5 |wis=22 18 |cha=20|skills=[[SRD:Hide Skill|Hide]] +2017, [[SRD:Listen Skill|Listen]] +1917, [[SRD:Move Silently Skill|Move Silently]] +2017, [[SRD:Spot Skill|Spot]] +86
|feats=[[SRD:Alertness|Alertness]], [[SRD:Dodge|Dodge]]<sup>B</sup>, [[SRD:Flyby Attack|Fly-By Attack]]<sup>B</sup>, [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Improved Flyby Attack|Improved Fly-By Attack]]<sup>B</sup>, [[SRD:Iron Will|Iron Will]], [[SRD:Mobility|Mobility]]<sup>B</sup>, [[SRD:Toughness|Toughness]]
|env=Caves and subterranean crevices
Most of the time, vampire bats are solitary hunters, but they will occasionally unify under the leadership of a particularly powerful exemplar of their race (usually advanced to at least 15 [[SRD:Hit Dice|HD]]). Such a gathering is often referred to as a conclave. Regardless of their number however, they always hunt alone and will only respond in numbers if the conclave falls under direct attack.
'''{{Anchor|Blood Drain}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' When a chiropteryx damages a creature with its [[SRD:Bite|bite]] attack, it drains 1d8 1d6 points of its [[SRD:Constitution|Constitution]]. Blood lost from a chiropteryx bite cannot be naturally replenished, and the wounds from the chiropteryx bite is persistent and cannot be naturally healed (although the [[SRD:Hit Points|hit points]] lost may be recovered with magic). This is [[SRD:Ability Score Loss#Ability Drain|ability drain]] and is permanent until restored. Creatures that don't have blood (or a [[SRD:Constitution|Constitution]] score) are immune to this ability.
'''{{Anchor|Deathwatch}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' A chiropteryx can determine the physical condition of any living or dead creature or unliving object within the range of its [[SRD:Blindsight|blindsight]]. This functions as the ''[[SRD:Deathwatch|deathwatch]]'' spell, except that the chiropteryx can accurately gauge the amount of health and [[SRD:Constitution|Constitution]] any living creature has left. As this ability is [[SRD:Special Abilities Overview#Supernatural|supernatural]], spells and effects that block magical scrying do not block a chiropteryx' deathwatch ability, but an ''[[SRD:Antimagic Field|antimagic field]]'' does.

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