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User:MisterSinister/Engineer

463 bytes added, 23:19, 8 September 2012
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|7th||class="left" | +7 || +2 || +5 || +5
| class="left" | [[#Anti-Gravity Contraption|Anti-gravity contraption]], [[#Specialization|Specializationspecialization]]
|-
|8th||class="left" | +8 || +2 || +6 || +6
Additionally, the engineer either gains access to, or ownership of, a guild hall. This usually contains enough equipment to forge items, rest and recover, and so forth. The specifics of where it is, and what it contains, should be discussed with the GM, but at minimum, it should provide facilities sufficient for rest, training and crafting appropriate to the engineer, as well as enough space to accommodate the engineer's followers and party.
 
'''{{Anchor|Anti-Gravity Contraption}} {{Su}}:''' From 7th level, engineers learn how to create a machine that turns off gravity for them. They gain a fly speed equal to their base land speed, with perfect maneuverability. They are also immune to any ability that relies on gravity, as well as any effects from gravities higher or lower than their normal tolerance level (and G-forces, while we're at it).
'''{{Anchor|<-extraordinary class feature->}} {{Ex}}:''' <-class feature game rule information->
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