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User talk:Ghostwheel/Saga

202 bytes added, 22:43, 15 September 2012
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: You lose the listed amount from AC and twice to Reflex, and get temporary HP that refreshes each fight. Usually you take a 10% hit to AC and 20% hit to Reflex and gain 20% health overall. It's mostly for high-level games where damage is the primary thing that will kill you, rather than cheap spells and effects that just make you die straight up. --[[User:Ghostwheel|Ghostwheel]] 18:42, 15 September 2012 (UTC)
 
::Another question. Are feats like dodge completely useless in this system (considering that they would need to add a +4 bonus to even effect anything)? Can they be replaced with edge related feats?
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