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====[[Tome of Prowess (3.5e Sourcebook)/Arcana#Ignore Attribute Requirement|Ignore Attribute Requirement]]====
Arcane magic is based on tricking the world into doing what you wanted it to do all along, and some of those tricks work to coax magic items into working for you even when you lack the prerequisite attributes. If a magic item requires a certain ability score to function, you can try to ignore that requirement.</onlyinclude> The DC for this check is 15 + equal to the minimum required ability scoreor 15 + the item's caster level, whichever is higher. If you succeed on the check, the item functions as if you have the minimum required ability scorefor a period of time based on your check result. If the item requires additional skill checks to activate, both of these checks are made at the same time, so you are bound to the results of this check upon activation.
You may not attempt this check again during any period while it functions normally. You must wait for the item to stop responding to you before you may make an additional check '''Special:''' If your use of this ability triggers a cursed item that you would not otherwise be subject to, the cursed item becomes activated and functions normally for you until the curse is broken by a spell, class feature, or similar ability. '''Base DC:''' 15 + minimum required ability score, or 15 + caster level, whichever is higher<br/>
'''Check Result:'''
*DC+10 and above: The item functions normally for you for 1 hour, during which time you can use charges or receive benefits as if you had an ability score 6 points higher than the minimum required to operate it. Nice jobappropriate without making further checks.*DC+5 to DC+9: The item functions normally for you for 1 minute, during which time you can use charges or receive benefits as if you had an ability score 2 points higher than the minimum required to operate itappropriate without making further checks. *DC+0 to DC+4: The item functions as if normally for 1 round, during which time you had can use charges or receive the minimum required ability score to operate benefits of itas appropriate.
*DC-1 to DC-5: The item fails to function.
*DC-6 and below: The item fails to activate, object loses 1 charge or use (if it is limited by these) and you suffer 2 points of attribute damage to whichever attribute you needed to activate the item. The item becomes inoperable for 3d6 2d4 minutes.<onlyinclude>
====[[Tome of Prowess (3.5e Sourcebook)/Arcana#There’s a Trick to It|There’s a Trick to It]]====