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Talk:Hunger of the Deep (3.5e Spell)

663 bytes added, 08:20, 28 January 2014
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:::::::I'll think about altering either range or the third save, but until then I'll err too weak than too strong. It's ok, it really did start out too strong, I appreciate the input! Now let's see how others think. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 05:04, 28 January 2014 (UTC)
 
::::::::The recurring save barely matters. Even if you only fail on a 1, and it deals just 5d6 damage per failure, it'll still kill you in half an hour. This is a Save or Be Inconvenienced Fatally, and all the recurring save serves to do is make things resolve more slowly. I would approve of an initial save, followed by a guaranteed 20 (or CL × 2, whatever) damage per round while the imaginary tentacles are killing you, although I could see a simple save or die each round (with a reduced DC, if you prefer) working too if you want to maximize the suspense. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 08:20, 28 January 2014 (UTC)
== Clarifications! ==
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