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Ur Polar Ray (3.5e Spell)

21 bytes added, 02:03, 22 March 2015
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''The spell polar ray was not always as weak as it is. The spell is but a pale shadow to the original polar ray which froze dragons solid and broke ancient deities.''
A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 2d6 1d10 points of cold damage per caster level, 1d8 (maximum 25d10) plus 1d6 [[Dexterity]] damage, and slows the subject (as per the spell) as ice constantly coats them from their ever-chilling body. The ''[[SRD:Slow|slow]]'' effect lasts for 1 round/level. Immunity to cold damage renders immunity to the cold and the ability damage, but not the slow effect.
Creatures brought to 0 hp or lower by this spell can be turned into ice statues at your choice instead of killing them. This acts like ''[[SRD:Flesh to Stone|flesh to stone]]'' except it is ice (hardness 2 and the risk of melting).
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