Changes

Jump to: navigation, search

Generic Dragon (3.5e Monster)

106 bytes added, 04:45, 16 August 2015
Creating a Generic Dragon
'''Improve Movement {{Ex}}:''' Choose one of the generic dragon's movement modes. Improve this movement mode by its 50% of its base unaltered amount. Alternatively, you can improve a flight speed's maneuverability up by one step.
'''Movement Mode {{Ex}}:''' You gain an additional movement mode. You can get a burrow speed equal to half your land speed, a swim speed equal to twice your land speed, or a climb speed equal to your land speed. Flight starts out at poor maneuverability and goes down with each size category, to a minimum of clumsy.
'''Spell-Like Ability {{Sp}}:''' Choose a spell from the cleric, druid, or sorcerer/wizard list that you would be able to cast from your caster level. For example a young adult generic dragon (CL 5th) can pick up to 3rd level spells. You gain it as a spell-like ability 1/day, based off your highest mental ability score. You can choose this multiple times, selecting a new spell, or increasing a pre-existing spell-like ability up to 3/day, 5/day, and then at will.

Navigation menu