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Mechanics: Inflicting 10 madness per round isn't that overpowered when you have to give up 5 attacks per round in order to do it.
:::By that logic, you could say that the save DC of every class ability of every prestige class ever is borked, as the formula uses the prestige class's class level as is instead of cutting it in half to compensate for prestige classes being unavailable at level 1. However, only the pre-epic levels get this accelerated progression; only the first 10 levels in a prestige class are counted, and after that, it takes 2 class levels to raise the save DC by 1, as normal. I simply used a modified version of the formula, and I modified it because there ''is'' no 11th level in Mogeko Snatcher, not even for epic characters. As previously stated, I have considered lowering the save DC by 2 to take the first 5 non-Mogeko Snatcher levels out of the formula, considering that one doesn't qualify for the class until level 5. I could make it so that the first 10 levels in non-Mogeko Snatcher classes don't count to make it more accurate by keeping the "+1 DC per 2 levels" exclusive to epic levels. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 22:04, 6 November 2015 (UTC)
 
:::Also, if you're inflicting 10 madness per round, you are devoting 5 tentacles to pinning a single creature. Therefore, you cannot use those tentacles to make slam attacks against other creatures. You are effectively sacrificing 5 attacks per round, on top of the fact that you are already hindering your ability to fight other creatures by being involved in a grapple in the first place. And I'm pretty sure that immunity to mindbreak means that you can't gain madness, period. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 22:10, 6 November 2015 (UTC)
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