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Codex Ranger (3.5e Class)

29 bytes added, 06:06, 11 March 2016
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If the ranger selects archery, she can choose from the following list whenever she gains a combat style feat: [[SRD:Rapid Shot|Rapid Shot]], [[SRD:Point Blank Shot|Point Blank Shot]], [[SRD:Precise Shot|Precise Shot]], [[Enlarged Mounted Archery (3.5e Feat)|Enlarged Mounted Archery]], [[Improved Mounted Archery (3.5e Feat)|Improved Mounted Archery]], [[SRD:Manyshot|manyshot]]. At 10th level and above she may also select from the following feats: [[Combat Archery-CE (3.5e Feat)|combat archery-CE]], [[Distracting Barrage (3.5e Feat)|Distracting Barrage]], [[SRD:Improved Precise Shot|Improved Precise Shot]], [[SRD:Shot on the Run|Shot on the Run]]
If the ranger selects two-weapon fighting, she can choose from the following list whenever she gains a combat style feat: [[SRD:Improved Shield Bash|Improved Shield Bash]], [[Quick Draw (3.5e Feat)|Quick Draw]], [[SRD:Improved Initiative|Improved Initiative]], [[Two-Weapon Defence, MS Variant (3.5e Feat)|Two-Weapon Defense]] and , [[Two-Weapon Fighting, MS Variant (3.5e Feat)|Two-Weapon Fighting]], [[Two-Weapon Wall (3.5e Feat)|Two-Weapon Wall]] and [[Weapon Finesse, Codex (3.5e Feat)|Weapon Finesse]]. At 10th level and above she may also select from the following feats: [[Axe Mastery (3.5e Feat)|Axe Mastery]], [[Improved Feint, MS Variant (3.5e Feat)|Improved Feint]] and [[Two-Weapon Rend-CE (3.5e Feat)|Two-Weapon Rend-CE]]
'''{{Anchor|Favorite Terrain}} {{Ex}}:''' At 3rd level, a ranger may select a type of terrain from the Favored Terrains table. The ranger gains a +2 bonus on initiative checks and knowledge (geography), spot, listen, move silently, hide and survival skill checks when he is in this terrain. A ranger traveling through his favored terrain normally leaves no trail and cannot be tracked (though he may leave a trail if he so chooses). Additionally selecting a particular terrain also grant a specialized bonus, the bonus may be used even outside the range'er favorite terrain.
'''{{Anchor|Secondary Combat Style}}:''' At 5th level and each 4 level afterward a ranger select a secondary combat style. The ranger's expertise manifests in the form of bonus feats at 5th, 9th, 13th, and 17th level. She can choose feats from her selected secondary combat style, even if she does not have the normal prerequisites.
If the ranger selects brawler, she can choose from the following list whenever she gains a combat style feat: [[Pugilist (3.5e Feat)|Pugilist]], [[Keen Strike-CE (3.5e Feat)|Keen Strike-CE]], [[Special Combo (3.5e Feat)|Special Combo]], [[SRD:Improved Grapple|Improved Grapple]], Snap Kick<sup>[[Publication:Tome of Battle|ToB]]</sup>, [[SRD:Weapon Finesse|Weapon Finesse]], [[SRD:Weapon Focus|Weapon Focus]] (Unarmed Strike).
If the ranger selects spear fighter, she can choose from the following list whenever she gains a combat style feat: [[Shield and Spear Style (3.5e Feat)|Shield and Spear Style]], [[Impale (3.5e Feat)|Impale]], [[SRD:Improved Trip|Improved Trip]], [[SRD:and Weapon Finesse|weapon finesse]], weapon focus Focus (any spearAny Spear).
'''{{Anchor|Independent Crafter}}:''' A 6th level ranger know how to be independent, she often need to make her own gears and her own traps. She may use [[SRD:Survival|survival]] instead of any craft check to build traps while in her favorite terrain. Additionally she receive the [[Mundane Crafter (3.5e Feat)|Mundane Crafter]] ([[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]]) feat as a bonus, counting her caster level as if it was equal to her ranger level.

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