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Organ Smasher (3.5e Maneuver)

98 bytes added, 02:36, 12 November 2017
Um... wait. 2 days per initiator level? What? And yet I can't bring myself to tone it down, considering the severity of the stomach injuries in question...
*'''Brain:''' Standard action. If your opponent fails their Fortitude save, they take 2d10 [[Intelligence]] and [[Wisdom]] [[SRD:Ability Drain|drain]]. If your opponent rolls a natural 1 on their Fortitude save, or you score a critical hit, they instead die instantly. You take a −3 penalty to the attack roll.
*'''Lungs:''' Standard action. If your opponent fails their Fortitude save, the lung is wounded and torn, and begins to be flooded with blood. The foe will [[SRD:Drowning|drown]] in 1 minute unless given prompt medical attention (magical healing that restores at least as much damage as your attack did, or a [[SRD:Heal Skill|Heal]] check with a DC equal to 10 + the damage your attack did). If your opponent rolls a natural 1 on their Fortitude save, or you score a critical hit, your opponent begins drowning instantly.
*'''Stomach:''' Standard action. If your opponent fails their Fortitude save, the stomach is severely ruptured to the point where they are literally cannot hold their food down. The foe is [[SRD:Nauseated|nauseated]] for 2 days per initiator level (3 days per initiator level if your opponent rolls a natural 1 on their Fortitude save or you score a critical hit, or 4 days per initiator level if your opponent rolls a natural 1 on their Fortitude save and you score a critical hit).
*'''Groin:''' Standard action. If your opponent fails their Fortitude save, they become sterile forever, and more importantly (for you), they collapse [[SRD:Prone|prone]] and are wracked with pain to the point of complete and total [[SRD:Helpless|helplessness]] for 1 round per 2 initiator levels (1 round per initiator level if you score a critical hit). Even on a successful save, the foe is wracked with pain, falling prone and becoming helpless for 1 round. You take a −1 penalty to the attack roll.
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