418
edits
Changes
→Discussion v2
The last feature clinches one of the big things that puts me off about this archetype. Not until 18th level do you have a feature that really cares about the sorcerer casting spells. Fixing the expanded spell list will help, but it'll be easy to run into overtuning issues. Between Charisma to initiative and Con to AC, this sorcerer can pretty casually dump dex. That can not only drive multi-classing (since all these features only require a one level dip), but don't do anything to encourage spellcasting. Unlike the Dragon's damage bonus; Crack the Earth works with weapons but requires melee attacks. Terraforming further discourages casting actual spells, since its effects are purchased with the same currency but cheaper and with less restrictions. I appreciate if you're trying to make an origin that's friendlier to front-line combat, but the core of a sorcerer archetype should always be spellcasting.--[[User:Vaegrim|Vaegrim]] ([[User talk:Vaegrim|talk]]) 17:31, 29 December 2017 (MST)
:I totally understand where you are coming from on a bit of this. The basis of the class is loosely based on some pre-existing fiction, so I am trying to make sure that I can provide features that maintain that identity within the bounds of 5e. As it stands I have changed the status of this project to "under revision" because older "more experienced" me is chop shopping a lot of my previous projects. Ok, onto some nitty-gritty.
:'''Expanded Spell List:''' Is a hat tip to WotC's now numerous UA articles and even the printed material of SCAG (specifically the Storm Sorcerer, I kinda borrowed a lot from it. Either in spirit or literally). The spell list itself is ''not'' extra spells known (like it was in previous revisions) but an expanded list of spells that the sorcerer may choose from. One of the considered routes for this was to provide the expanded spell list and permit the PC to get one of them as a known spell for free at each spell level. Depending on how the changes affect the class this may be considered more. As it stands, that is a solid NOPE. Due to the new nature of the "expanded spell list" it actually escaped me that a large number of the spells on the list are already Sorcerer spells. Oops. Well, its under revision for a reason right?
:'''Volcanic Legacy''' It's a little bit Dragonblood, and a little bit Battlerager in terms of the defensive abilities. Super happy that no one was apparently upset about the addition of fluff in terms of language and cantrips. For the most part skirting dex was an implied option that was to facilitate player choice for a sturdy mage vice a flighty one. I do believe that adding some phrasing to curb the potential double-stacking of Con to AC if the Barbarian dips into this. I'll figure something out though, I just want to avoid copying the usual 13 + Dex formula to create an unarmored defense for the Sorcerer.
:'''Crack the Earth''' Was not designed in line with Elemental affinity but instead to be a more explosive version of the Storm Sorcerer's "Heart of the Storm" feature. While Heart of the storm provides 1/2 it's level in damage in an AoE around the sorcerer, crack the earth is its full level in damage once. In a longer fight the Storm Sorcerer wins out, but its spending a bit of time playing catch-up to the Pyroclastic. I will review the damage aspect of this feature in depth though. Limiting the damage to spell's and sorcerer features might be a solid step to take. Dropping the damage down to 1/2 level, limiting the range in which it works, or requiring that the sorcerer have points available, could also be an options. This is also the point in which the Cha to initiative comes online. Again, trying to nail down that "explosive force" motif without completely being unhinged.
:'''Living Cataclysm''' It's the Storm Sorcerer's "Storm's Fury" ability from the same level with fire damage added as an option. I am really hoping the fire damage isn't too much of an issue considering it is the most or 2nd most resisted (can't remember, there's a gitp thread for it) damage type when you look at things in the 5eMM.
:'''Terraforming''' So this feature is either going to be stripped down or removed entirely and converted into homemade spells. I love the concept of just making structures from the earth itself, but making a 6th level spell might be a better option as it can allow for an instantaneous duration to create permanent structures with. If it becomes a spell, I would feel more comfortable with them gaining the spell for free OR being able to cast it by expending sorcery points. The burrowspeed + tremorsense was a haphazard attempt at creating a movement option (tremorsense was so you can see where you are digging to). However BOTH abilities can easily be turned into spells.
:'''Pyroclastic Flow'''With the above change/removal of Terraforming, the first portion of this feature can be move to be a supplementary 14th level ability. TBH the 18th level feature of the dragon sorcerer was underwhelming for me and wan't something I felt was worth following. The push/knock down function was originally planned as a homebrew metamagic, but seemed really potent to just let anybody have. So i made it a function of the 18th level ability for the volcano mage that is the Pyroclastic bloodline. I cannot stand the fact that the Storm Sorcerer not only hands out immunity to a damage type, but it does so twice... I really do not like that sort of thing, but it keeps happening with wizards printed material. Anyhoo, I really liked the idea of sharing stuff with allies and was hoping that if I made a resistance feature 8 to 12 levels after the dragon sorcerer get theirs as a rider, I could do a little be extra with it. Which is where I'm at now with a choice of 3 types that can be shared for an hour.
:Anyway, that's the kinda-sorta to-do list for this class. I hope that eases some of your apprehension with this subtype on the whole and provides a little bit of insight behind the various parts and pieces that make it up.--[[User:Gr7mm Bobb|Gr7mm Bobb]] ([[User talk:Gr7mm Bobb|talk]]) 09:51, 30 December 2017 (MST)