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Master Biomancer (3.5e Prestige Class)

229 bytes added, 20:38, 29 January 2018
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'''Somatic Fusion {{Ex}}'''
The Master Biomancer has an incredibly in depth knowledge and control of life on a cellular level, this allows her to fuse together with her test subject to form one being. As two creatures, it gains class levels/hit dice and all physical based abilities (those inherit to the body of the creature, such as regeneration) of the classes of each of the two creatures that fused and the mental scores of the character in control of the resulting body (agreed on before fusion). In addition to this, the Test Subject's physical ability score modifiers( STR, DEX, and CON) are gained as an inherit bonus to the Master Biomancer's base scores. The Fused Being also gain both spell lists (and powers, power points, bio-energy, etc) from each class or, if spell types differ, gains spells per day and known spells for each class type. If class types are the same upon fusion, the spells per day (and known spells if known) stack. Natural armor bonuses from both creatures stack as well. Both creatures must be willing and they must be willing, conscious, and not under any mind controlling effect. This fusion lasts for 1d4 + INT modifier rounds, the biomancer must make a DC 15 concentration check. The Biomancer has some control over the appearance of the fused being, however the form must reflect the amount of biomass present in the fusion. For example fusing with a small snake cant result in a huge naga-like tail. A fusion between two medium creatures may be medium or large, but not smaller than medium or larger than large or a medium and large fusion can be large or huge.Additionally she chooses which of the two are in control of the body. After the fusion ends, both creatures become fatigued. If the Master Biomancer attempts to fuse fatigued creatures there is a +2 DC penalty on the concentration check. This is a Standard Action, and can also be applied to any other pair of targets with a class/animal companion type feature.
At level 5 the Master Biomancer gains the ability to use Advanced Somatic Fusion. Fusion can now be completed as a swift rather than a standard action, they gain further control over the biomass/appearance of the fused form, they can now be any size within one step of EITHER fusion halves.
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