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Your equipment meld into the new form. You can't activate, use, wield, or otherwise benefit from any of your equipment.
You can also assume a [[Humanoid]] or a [[Monstrous humanoid]] form, but only with the Anthro subtype. If you choose a race and not a creature, make the changes excluding INT. Racials HD are added to your character and counts in the calculation of the total Hit Dice after the transformation as if you had chosen a creature with higher HD. For example, if you have a character with 5 15 HD and you choose a [[Leode]] with 2 racials HD, it's counted as having a total of 7 17 HD. You are therefore forced to choose the spell's option which permit to choose a creature whose HD are equal to your character's HD +2 (option +4). These racials HD give you extra HP for the duration of the spell only, and become temporary HP at the end of the spell. Your equipment are not meld into the new form. You can activate, use, and wield your equipment, but if the size category has been changed, penalties and bonuses may apply to the new form.
By casting this spell in a higher level spell slot (up to level 9), you can access stronger effects (multiple choices) :