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|prereqs=[[Chemist (3.5e Class)|Chemist]]'s Bomb class feature
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Upon taking this feat, your bombs deal electricity damage instead of fire damage. If creatures in the splash radius are standing on a conductive surface or at least knee deep in water they do not get a reflex [[Reflex]] save to avoid splash damage. You may deal non-lethal damage with your bombs instead of lethal damage with no penalty. Your bombs deal an additional +1 damage per dice against creatures of the construct type. Finally if you confirm a critical hit with your bomb on the initial target, it must make a [[Fortitude]] save equal to your bomb DC or become [[SRD:Stunned|stunned]] for 1 round.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=