23,276
edits
Changes
→Ki Force
==== Ki Force ====
Your bloodline reverberates with the very pulse of life known as ki. It transforms you from shadowy chaotic spellcaster to something more of a martial artist, whose attacks are the very essence of life itself. As taking this bloodline, your [[Reflex]] save becomes good and your [[Will]] save becomes poor, and your DR/cold iron becomes DR/magicadamantine.
'''Ascension:''' Your type changes to Outsider (Native) with the augmented subtype, and you count as both an outsider and your original type when beneficial. You also gain fast healing 5 and your DR becomes DR/epic. When you die, you appear on the Astral Plane alive, but unable to leave until revived or a year and a day passes in which you respawn within 1 mile of your death. Killing you on the astral plane will kill you normally with normal revival methods.
''{{Anchor|Bonus Feat}} {{Ex}}:'' Your combat training grants you any Fighter or Monk bonus feat you qualify for, and you count as a fighter or and monk of your level when taking this bonus feat.
''{{Anchor|Brick Breaker}} {{Ex}}:'' Once per encounter as a free action, you may surge with power and augment any one sunder attack, break DC, or [[Strength]] check, and gain your class level as a morale bonus to the check (or to damage for a sunder attack). In addition as a constant effect, your unarmed strike and eldritch blast damage is not reduced before hardness. Requires a minimum class level of 3rd.
''{{Anchor|Close Combat Ki}} {{Ex}}:'' Your eldritch blast no longer provokes attacks of opportunity (either for being a ranged attack, nor a spell-like ability), and you can use your eldritch blast as a melee touch attack if you wish.
''{{Anchor|Evasive Reactions}} {{Ex}}:'' You gain evasion. Requires a minimum class level of 3rd, and be taken a second time at 13th level and beyond to gain Improved Evasion.
''{{Anchor|Flash Step}} {{Ex}}:'' Your movement speeds increase by +10 ft, and you do not provoke for movement if you do nothing but move in this roundcount as being ''[[SRD:Invisible|invisible]]'' while moving. Requires a minimum class level of 8th.
''{{Anchor|Perfect Body}} {{Sp}}:'' You gain the unarmed strike and scaling of a [[monk]] of your level, and you gain [[Masterwork Body (3.5e Feat)|Masterwork Body]] as a bonus feat. You may apply materials to your unarmed strike and body as if they were manufactured light weapons or light armor.