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Created page with " {{author |author_name=<!-- Insert your name here -->Neostar |date_created=<!-- Insert date here -->April 2023 |status=<!-- Insert idea's status here -->Finished |balance=<!--..."
{{author
|author_name=<!-- Insert your name here -->Neostar
|date_created=<!-- Insert date here -->April 2023
|status=<!-- Insert idea's status here -->Finished
|balance=<!-- One of Low, Moderate, High, or Very High (see the article "Dungeons and Dragons Wiki:Article Balance") -->Moderate
}}
{{3.5e Feat
|name=<!-- Feat Name -->Epic Perfected Dodge
|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) -->Fighter, Epic
|summary=<!-- A short summary of the feat -->You completely master the art of dodging attacks using your dexterity.
|prereqs=<!-- All prerequisites, including feats -->Dex 23, [[Dodge]], [[Mobility]], [[Perfected Dodge (3.5e Feat)|Perfected Dodge]]
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Your score of [[Dexterity]] now count as increased by your whole HDs when you calculate your [[Dexterity]] modifier to your Armor Class (instead of half your HDs). You lose benefits of this feat if you wear an armor or if you are in a condition that makes you lose your Dexterity bonus to Armor Class.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=
|special=
}}
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