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Coloth (3.5e Race)

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=== Physical Description ===
The Coloth are coloth appear much as if a race squid were warped into the vague shape of strong, carnivorous creatures the resemble partially anthropomorphic squidsa humanoid. Their skin, which has a rubbery feel Whatever great magic or deity allowed them exist is lost to ittime, is mostly ranging from a sandy brown color as coloth bear lineage to a light peachancient ages. The have two thick  Standing on rubbery tentacles which act that serve as legs , a coloth stands roughly seven feet tall, with four, robust arm-like tentacles (two of these such limbs on each side of their body). Their arms each end in broad, elongated hands, each with three-fingers. Small suckers line their palms and fingers, allowing them to easily grasp and he manipulate tools. Their legs end in broad, flattened feet with three small toes covered in small suckers. Due to whatever trick of their biology, they have lost almost all traces the ability to grasp tools with their toes, and use these limbs for motility only. Lacking joints and bones, colothi are supported by rings of manipulating abilityflexible cartilage and strong ligaments. The other tentacles have formed into four arms Colothi heads greatly resemble squids, more so than even mindflayers. Their head is dominated by two , great, bulbous eyes on each side . These eyes are typically brightly colored, ranging from luminous green hues, to sunburst yellows, sky blue and bright orchid. Colothi lack teeth, but not a bite, as they sport a rather powerful, dark beak, occasionally used in combat. Draping down their forehead, extruding from underneath the collar of their mantle, is a jet-like funnel used to syphon water and breathe. Two smaller funnels sit hidden behind each eye, often obscured by the bodywing-like flats spreading across their mantle. The former elongated had has now transformed into mantle itself extends to a body point, and is supported by the only "bone" in their body, a calcium rich shell that encases their brain. From their head, dangling down around their beak , are an array of smaller tentacles, typically only used to aid swimming and communication as well as to hold food while eating. Colothi skin has become sharper a pronounced rubbery texture, and more typically takes a weapon shade of battle color similar to a sandy brown, light peach or pale gray. However, as part of their means of communication, as well as expression of emotion, colothi subconsciously alter their color mildly, tinting their skin with tiny splotches of pale blues, whites and maroon reds. Most colothi simply walk about naked, having no external genitalia, even humanoid folk find it hard to place prudish ideals of decency upon them. Those colothi that beforewear clothing, often do so to carry gear or protect themselves, rather than a need to stay warm, enjoy fashion or not be naked in a public place.They can be seen carrying spears and throwing darts (javelins),
=== Relations ===
Colothi do not have any quarrel with other Most land-bound races but are simply unaware of the existence of the colothi, as they cannot understand them to rarely visit the extent they wishsurface, or even shallow waters. For those races that share their watery environment, such as [[SRD:Sahuagin|sahuagin]], Kuokuo-Toa toa and [[SRD:Locathah all respect them for |locathah]], they have no longstanding grudge or alliance with. Colothi, being mostly unsocial, give other races their strength and most land-walking room so long as they are granted their own. However, there have been numerous instances where hunting parties from either coloth or neighboring races probably would too if they were aware of have gone outside their existenceown territory and provoked disputes and savage combat.
=== Alignment ===
The Coloth Living free-form, self reliant lives, the coloth tend toward chaotic alignments, as they have a hard difficult time understanding conforming themselves to rules and restrictions so most of law. Lawful colothi are Chaoticnot unheard of, though but certainly not the odd Lawful is not unheard norm ofthe race. In addition, as wise creatures, some colothi reflect upon this as a means to become more independent, to the point of selfishness and can easily vary from Good putting others at risk for their own whims, turning to Evilevil alignments. Those that use their wisdom to benefit others, which in turn, benefit themselves, lean towards good. Colothi are a varied bunch, and as such, though neither side would may be too explicit in their alignmentsof any alignment.
=== Lands ===
Colothi live Rather than lands, it is waters that colothi call home, taking readily to deep-sea and clear water ocean bottom. They build fortified cities of stone, often in defensible valleys and stoney outcroppings. Terrain advantage is important in settlement location, as they rarely employ an active guard force, and have little in the Oceans, mainly form of governmental structure. Colothi use cities as a means of enabling themselves to rest easy at night with safety in their Sunken Cities but can live on land if they wanted sonumbers.
=== Religion ===
The only religion that The Colothi cities are spread far and wide throughout the oceans, and culture ranges greatly between them. Some groups of colothi worship deities, while others may not. Though, when colothi do praise deities, it is typically those that hold value to the god [[Dashik (3ocean, hunting or wisdom. Practices of religion may be merely more than saying a few words before a hunt or before rest at night.5e Deity)|Dashik]], their creator and mentorOther instances may result in an entire city being built around a deity's temple.
=== Language ===
The race share Coloth speak a language in known as Colothi. They communicate , which is spoken with a series of squeaks and clicks accompanied of their beaks, accented and completed by copious either subtle gesticulations of their smaller tentacles or greater movements of the their arm tentacles. The colothi also learn languages of those other sea-dwelling languages around them, as well as Aquan.
=== Names ===
Colothi are named after for the first sound they make, dating back a tradition attributed to the myth of the naming of the first Coloth, Figth. Because of Unfortunately, this some makes pronouncing colothi names are nearly unpronounceable by a near impossibility for other races so many Coloth . Thankfully, it has become common for a great number of colothi to simply choose another adopt a common name if they do plan to deal used for dealing with other races. Common These names combine a are typically combinations of translatable nouns, typically body part parts or actions paired with a concept weapons, deeds or itemnotable traits.
Examples''Names: '' Blackjet, Brunthead, Deatharm, Dragonbeak, Eyefire, DeatharmGriprasp, Sharkcut, Spearbite, Treebeak.Wavepunch
<onlyinclude>
=== Racial Traits ===
* {{Property Link|Racial Ability Adjustments|SRD:Strength|+2 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Wisdom|+2 Wisdom}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|-2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|&minus;2 Charisma}}: Colothi are strong and insightful but they cannot express sentiment easily and their lack of bones make it easier for them to be damaged.
*{{Property Link|Type|SRD:Monstrous Humanoid Type|Monstrous Humanoid}} ({{Property Link|Subtype|SRD:Aquatic Subtype|Aquatic}}): The Colothi are still mostly squid as such can survive underwater.
* {{Property Link|Size|SRD:Medium|Medium}}
* Coloth [[base land speed]] is 20 feet.
! style="text-align: left;" | Gender || Base Height || Height Modifier || Base Weight || Weight Modifier
|- style="white-space: nowrap;"
| style="text-align: left;" | Male || 6' 10" || +2d8 || 150 lb. || &times; (21d4) lb.
|- style="white-space: nowrap;"
| style="text-align: left;" | Female || 6' 8" || +2d8 || 140 lb. || &times; (21d4) lb.|}</onlyinclude>

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