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Child, Variant (3.5e Template)

1,669 bytes added, 19:49, 21 September 2010
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Reverted edits by 80.58.205.104 (talk | block) to last version by Surgo
=== Abilities ===
-2 [[SRD:Strength|Strength]], +2 [[SRD:Dexterity|Dexterity]], -1 [[SRD:Intelligence|Intelligence]], [[SRD:Wisdom|Wisdom]] and +1 [[SRD:Charisma|Charisma]].
=== Skills ===
As normalA child with fractional racial Hit Dice gains a number of skill points equal to double the number of skill points that its class would normally bestow upon each level. Such a child's may have a maximum of 2 ranks in any class skill, and a maximum of 1 rank in any cross-class skill. A child with 1 or more racial Hit Dice gains skill points normally, although if such a child has taken up a class, the last [[SRD:Hit Dice|Hit Die]] of racial skill points is replaced by the skill points of the class level. ''Example:'' A human child [[fighter]] with [[Int]] 10 has a total of 3×2 = 6 skill points available, and may invest a maximum of 2 ranks in a class skill and 1 rank in a cross class skill. When this child reaches adulthood, he will have [[Int]] 12 and a total of 4×4 = 16 skill points. ''Example:'' A [[SRD:Troll|troll]] child without a class gains a number of racial skill points equal to 6×(2 + [[SRD:Intelligence|Int]] mod), rounded down. If that same troll child would be a [[SRD:Ranger|ranger]], it instead gains 5×(2 + [[SRD:Intelligence|Int]] mod) plus (6 + [[SRD:Intelligence|Int]] mod) skill points.
=== Feats ===
As normalA child gains a number of character feats according to its HD to a minimum of 1 (even with ½ HD). A child does not normally gain bonus feats due to class, and gains only racial bonus feats. For this purpose, a [[SRD:Human|human]]'s extra bonus feat at 1st level does not count as racial. Only the first feat may be a background feat. ''Example:'' A human child has only one feat. He does not gain the extra bonus feat due to his being human. A [[troll]] child however has 3 racial [[SRD:Hit Dice|Hit Dice]], and therefore two feats.
=== Environment ===